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Right now the true north widget uses an image and rotates it to point north. The resulting image can look pretty crude. I think that if we were rotating a vector image (like a character in a font) instead of a raster one and antialiased the results that the resulting image would look significantly better.
How'bout just using a higher resolution image as the source before rotation, and then downsampling the rotated result?
That is a possible solution to making the resulting image look better if antialiasing is used in the process. Just antialiasing the resulting image in the current process may also make the image look better. The reason why I suggest using a font, is that it is completely scalable.
But creating a font is much harder than creating an image... or it sounds that way to me anyway.
There are easy-to-use free tools for creating fonts, which I could use to recreate the current north arrows. Working with vector graphics is different then working with raster graphics. I admit it is a bit more involved. What I'm suggesting is a companion way of going about it, not a replacement to the current method. If we added scaling and antialiasing to the current method, it seems logical to me that we'd be able to do what you suggest Daniel. For the record, using a font was Zak's idea. I'm just defending it for him ;)
Set Target Milestone to 1.99 Final
Changed Target to FUTURE.